Digital innovation

Competence for digitalised world

Finland is a global leader in digitalization and home to companies such as Rovio, Supercell and Remedy, top names in the game industry, with an array of edtech and games startups in the making.

How did all this happen? In the Finnish education system, digital solutions are a part of the learning environment, with games and immersive virtual environments making learning more engaging. The importance of digital skills is acknowledged in all levels of curricula. To support digital innovations around the world, we offer selected Finnish diploma programs globally.

  • Online learning innovation
  • Digital innovation for teachers
  • Game industry career training

Online learning innovator

Teacher as a digital innovator

Game industry career training

Qualifications available globally

Graduates from qualification programs annually

Students in qualification programs annually

Students on liberal adult education courses

Our programs

Our digital innovation programs

Online Learning Innovator

This course gives practical tools and support in introducing innovative online learning approaches within one’s organization. All participants build their own online course during the training and will be exposed to new ways of thinking and doing.

Participants will network, get support from other like-minded professionals and receive a practical toolbox to help their organizations in the process of change.

Module 1 – Engaging online learning

      • Introduction to innovative digital learning approaches
      • Benchmarking innovative digital learning solutions

Module 2 – From Ideas into Innovations

      • Identifying challenges in need of solutions
      • Defining the challenges and working out action plans

Module 3 – Turning Innovations into Practices

      • Enhancing the online learning process
      • Scaling and spreading good practice

Module 4 – Displaying the Results

      • Displaying results
      • Creating learning communities

Successful participants will receive a globally recognized diploma from Omnia, The Joint Authority of Education. Assessment is based on Finnish National Agency of Education standards.

Teacher as a Digital Innovator

Finland is a leading country in education, workforce development and digital innovation. Finnish teachers take pride in being lifelong learners, actively developing their own teaching and innovation skills.

This course, based on the Finnish innovation know-how, gives practical tools and support in introducing innovative digital learning approaches within one’s organization. International participants will be exposed to new ways of thinking and doing, network, get support from other like-minded professionals and receive a practical toolbox to help their organizations in the process of change.

Module 1 – Having an Innovator’s Mindset

      • Introduction to innovation and culture of experimentation
      • Benchmarking innovative digital education projects

Module 2 – From Ideas into Innovations

      • Identifying challenges in need of solutions
      • Defining the challenges and working out action plans

Module 3 – Turning Innovations into Practices

      • Enhancing the learning process with digital tools
      • Scaling and spreading good practice

Module 4 – Displaying the Results

      • Networking
      • Displaying results
      • Creating learning communities

Successful participants will receive a globally recognized diploma from Omnia The Joint Authority of Education. Assessment is based on Finnish National Agency of Education standards.

Game Industry Career Training

OEP offers a program for bridging the gap between existing competence and game industry needs.

Finnish game education providers have worked in close cooperation with the game industry to create top-rated practices that match the competence needs of the game studios. Innovative interdisciplinary game training methods and work-based learning prepare the students for starting game studios and entering highly demanding positions in the industry.

Game Professionals Track

Prepares students to work in a game designer, level designer or game management role, and understanding the game business: brand design, monetization, marketing, startup financing and project management in game production. Core learning objectives are: creative management, game monetization, marketing in game industry.

 

During the intensive program, students are trained to industry standards, working with an entrepreneurial mindset in collaborative, interdisciplinary teams. Students learn to communicate effectively, set and measure goals, give feedback and take corrective action in projects when needed. All students work on industry projects during the training program.

Program graduates receive a Finnish diploma, recognized globally. The program can be run at any location with the required infrastructure and local partners can be certified as implementors.

 

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Looking for the best training solutions? Contact us to develop competence for the future. Ask any question or simply let us know about your needs.

 

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Office Location

Lehtimäentie 1 C 6
P.O.Box 77714
02070 City of Espoo
Finland

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